perm filename CHARS.B[AM,DBL]1 blob sn#419289 filedate 1979-02-22 generic text, type C, neo UTF8
COMMENT āŠ—   VALID 00005 PAGES
C REC  PAGE   DESCRIPTION
C00001 00001
C00002 00002	Name: THORN	Owner: Doug Lenat	Experience: 21450/19500/19500
C00019 00003	Name: RABBI O'ROURKE  Owner: Doug Lenat	 Experience: 245,003
C00029 00004	Name: HOTHETU	Owner: Doug Lenat	Experience: 708,855
C00036 00005	Name: TORK	Owner: Doug Lenat	Experience: 250,001
C00043 ENDMK
CāŠ—;
Name: THORN	Owner: Doug Lenat	Experience: 21450/19500/19500
Class: Th/MU/F	Level: 6/4/5		Alignment: C.N.		Race: Elf  

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
 11 (19)        12          10          15           18          11

Hits: 	37    (+1/die for Con; +4 for Crow)
	      5/2/10  6/4/7  4/3/8  3/4/9  3/ /7  5/ / 
Damage:

Gold: 3905			       Gold usually carried: 50g,10s,10c,100gem
Doors: 1-5 (2)			       Bars/gates: 40%         
Current adjusted weight: 700	       Extra weight: +3000

Armor class: 2+5            (2 Plate/shield; 4 DEX mod; +1 shield)
  when thieving: 8+4        (8 Leather; 4 DEX mod)

Saving throws:     Poison 10  Wands 11  Stone 11  Dragon 12  Spells 12

Magic items:  
	Fear wand (initially 15 uses; used 5 times)
	Crow (familiar; bestows good vision; 4 hits, AC7)
	+1 Sword, protection from undead; Intell 4
	Wineskin of potion that does + or - 1d6 heal/hurt per gulp.
	Wineskin of potion that does + or - 1d4 some requisite per gulp.
	Rings with clerical continual darkness and MU continual light (inside)
	Rod of cancellation
	+1 Shield: 50% parry 1 blow, 65% break nonmagical weapons
	Gauntlets of ogre strength: 19 STR, extra +4 attack, extra 1d10 damage
	6 arrows with Magic Mouths on them, 6 similar pellets with MM's:
		Orcas call, Breathing, Counting, Screams, Laughs, Footsteps
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, sword, sacks which warn of rear attack

Equipment:	
   Carried (slung):     50' & 6' ropes	1 skin water    1 skin gd wine
			1 Long Bow	1 Spetum	2-Handed sword
			3 L. sacks	1 Spear		Thieving tools
			1 Sm. sack	1 leather armor	Magic items (qv)
   Bandelero of:        6 Holy Water  	6 MM Pellets	2 Daggars
			1 Hammer	6 invis. poison darts (capped)
   Quiver containing: 	3 Oil flasks	5 Torches	1 Tinderbox/flint
   Quiver containing:	8 flame arrows	22 silv arrows 	6 MM arrows
   Quiver containing:	24 silv arrows  12 invis. poisoned arrows (capped)
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
   In backpack:		1 Belladonna	1 Garlic	2 Wolvesbane	
			3 Oil  		4 Empty flasks	1 week's rations
			1lb Wrapped meat1 Silver mirror	1 sm. sack of dust
			3 shells & pea	10 juggl balls  1 Flute
			Sack: rags, alcohol, wax, string, paint, brush, ink, paper
   On belt:		Pouch of herbs: sugar, salt, pepper, honey, baking soda
   If mounted:		H. Warhorse (19 hits), Plate barding, Lance
   In saddlebags:	48 silv. arrows	48 norm. arrows 2 holy water
			4 wks. rations	8 skins water 	1 poison skin (marked)
			4 50' ropes	8 L. sacks	1 composite l. bow

Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man          >man      spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---          ----      ---  --- ----
+1 Long Sword           6   4   2   1   0  -1  -2  -4  -6   1d8+1d10+6 1d12+1d10+6  3    5   1
Spetum (disarm: AC8)    8   6   4   3   2   1   0  -2  -4   1d6+1d10+7 2d6+1d10+6   1    8   1
Lance (Heavy horse)	3   2   2   1   0   0  -1  -1  -2   2d4+1d10+7 3d6+1d10+6   1    8   1
2-Handed sword          3   2   1   0  -2  -3  -4  -3  -3   2d10+6     3d6+1d10+6   6    10  1
Firm Long Bow          10   8   7   5   3   1   0  -1  -2   1d6+2      1d6+2        7/14/21  2
*Firm L. Composite Bow 13  11   9   8   6   4   3   1   0   1d6+2      1d6+2     6/12/21  2

Scrolls and certificates:
	Jump 5, Shield 55r, Feather Fall, Comprehend lang, Prot. elementals
	Certificate of resurrection

Spells taken in:
	1st (3): Friends 50'rad, Hold Portal 4r, Sleep
	2nd (2): Stinking cloud, Wizard lock
	Ring: Sleep, Invis, Wiz. lock, C. Light, R. trick, St. cloud
Sword Attack bonus: +3 (for STR), +4 (for FTR), +4 (for Gauntlets), +1 (for Elf)
Sword Damage bonus: +6 (for STR), +1d10 (for Gauntlets)
Bow Attack bonus: +3 (for DEX), +4 (for FTR), +1 (for Elf)
Bow Damage bonus: +2 (max allowable for STR)
System shock: 91%		Resurrection: 94%

Striking from behind: Triple damage (leather armor, no shieild, l. sword)
	with surprise: extra +4 on attack
Can surprise on 1-4 if not in metal armor, alone or 90' ahead
+3 on initiative to attack (due to DEX)
Speaks: Thieves' cant, alignment, elvish, gnome, halfling, (hob)goblin,
	orc, gnoll, common tongue

Abilities:
	Pickpocket	    70%  (caught:  91%)
	Open locks	    57%
	Loc/rem Traps	    56%
	Move silently	    62%
	Hide in shadows	    57%
	Hear noise	    25%
	Climb walls	    92%
	Read languages	    30%

Spells known: [45%; 5-7]
	1st: Sleep, Write, Find Fam., Rd Magic, Magic Missle, Friends, Hold Port
	2nd: Web, M. Mouth, C. Light, Invis, Knock, Rope trick, Wiz. lock
Name: RABBI O'ROURKE  Owner: Doug Lenat	 Experience: 245,003
Class: CLERIC	Level: 9 		Alignment: L.G.		Race: Human

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   12           13          18          15           16          11

Hits (+1):  53
Damage:

Gold banked: 158,170   	 	       Gold carried: 200; 10,000 in jewels
Doors: 1-2   			       Bars/gates: 4%         
Current adjusted weight: 700	       Extra weight: +100 

Armor class: -4   (2 Plate/sh; +2 armor; +2 shield; +2 DEX bonus)
Mace attack bonus:    +7    (+5 for Cleric 9; +2 Mace)
Mace damage bonus:    +2
Missle attack bonus:  +6    (+5 for Cleric 9; +1 DEX bonus)

Saving throws:     Poison 6  Wands 7  Stone 9  Dragon 11 Spells 9

Magic items, weapons, & armor:  [weight: 380]
	+2 Plate armor
	+2 shield
	+2/+2 Mace (no specials)
	Boots of speed (240') [[Loan's]]
	Ring of mammal control (currently controlling 4 Tigers) [[Gloin's]]
	Ring of water walking [[Loan's]]
	Rings with continual darkness and continual light compartments
  	Laser (does 1d12 damage, passes through armor -- all AC = AC10;
		magic and dex mods DO count to lower AC; 1 shot / 2 rnds)
 	Ring of holy light (can paralyze any undead 6+1d6 rounds (no saving),
		but ring heats up 1 degree for each level paralyzed, and
		cools only 1 degree per hour;  at 120+n degr. there is n% 
		chance that the finger will be lost, in which case Dex drops 1)
  	One vial of cure serous wounds potion
  	One vial of oil of etherealness
	Staff of commanding (90 charges left)
	Goat figurines: fighting, fleeing, slaying
	One wish (from DECK of many things)
	One hour of help from Superhero w/ +3sword,shield,armor (from DECK)

Scrolls 
	Create water, Protection from Evil, Word of Recall, Chant, Spk. w/Dead

Pseudomagic Items: 	
	7 pellets with Magic Mouths on them:
		Orcas call, Singing, Counting, Screams, Laughs, Footsteps, Breathing
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, magic mace, sacks which warn of rear attack
	Parchment and pellets with pseudospells on them: Wish, Blade Barrier

Equipment:	[weight: 500]
   Carried (slung):     1 50' ropes	2 skins (water/wine)
   Bandeleros of:	9 Holy Water  	7 MM Pellets	3 Hammers
   Quiver containing: 	3 Oil flasks	3 Torches	1 Tinderbox/flint
   Quiver containing: 	2 bunches of sticks		1 flute
   On belt:		Herbs           Figurines  	CL/CD hammers (in sacks)
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
			Recall scroll (on silver chain)
   In backpack:		1 Empty flask	1 silver mirror 3 scrolls
			1 wks rations	7 holy water	1 spare mace
			1 Cure ser. potion		1 oil of etherealness
   Worn:		Staff      	4 Rings		Boots         Mace


Spells taken in:
	1st (6): Cure, Cure, P. Evil 27r, Fear 9r, Fear 9r, Fear 9r
	2nd (6): Chant, Augury, H. Prson 13r, Resist Fire 9t, Silence, Spk. Animals
	3rd (4): (cure) Disease, Dispel Magic, Prayer, (remove) Curse
	4th (3): Neut. poison, Pr Evil 10' rad 9t, Sticks to Snakes 9 45%venom 18r
	5th (1): Insect Plague 360' rad, 60' high, 9t


Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man   >man  spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---   ----  ---  --- ----
Mace (f'mns +2/+2)      9   8   8   7   6   5   4   2   3   1d6+3 1d6+2  4    7   1
Flail (f'mns)          10   9   9   7   7   6   5   4   5   1d6+1 2d4    6    7   1
Staff                  19  16  13  10   8   7   5   4   3   1d6   1d6    3    4   1
Hammer (wielded)       12  10  10   8   8   7   6   5   4   1d4+1 1d4    2    4   1
Hammer (thrown)        13  11   9   8   7   6   5   4   2   1d4+1 1d4    1/2/3    1
Name: HOTHETU	Owner: Doug Lenat	Experience: 708,855
Class: THIEF 	Level: 13		Alignment: Neu 		Race: Hobbit

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   12           12           7          16           18          11

Hits (+2):  67
Damage:

Doors: 1-2      Gold banked: 247,039   Gold carried: 10; 5,000 in jewels
Weight: 1500

Armor class: 0    (8 Leather; +2 armor; +2 cloak of protection; +4 DEX bonus)
Sword attack bonus:   +10   (+8 for Thief 13; +2 Sword)
Sword damage bonus:    +2   (+2/+2 Sword)
Missle attack bonus:  +11   (+8 for Thief 11; +3 DEX bonus)

Saving throws:     Poison 3  Wands 4  Stone 3  Dragon 6 Spells 2 [Const bonus: 4]

Magic items, weapons, & armor:  [weight: 400]
	+2 Leather armor
	+2 Cloak of protection
	+2 Cloak of protection (generally not additive, hence just at home)
	+2/+2 Neu. Sword, 10 intell., 4 ego, speak, locate secret doors,
		see invis, detect metal & kind
	Boots of speed (240')
	Ring of mammal control (currently controlling 4 Tigers) [[Gloin's]]
	Ring of water walking [[Loan's]]
	Rod of beguiling (20' 4-16t)
	Rings with continual darkness and continual light compartments
	Gauntlets of climbing and swimming
	Three vials of cure minor wounds potion
	Goat figurines: fleeing, fighting, slaying (from DECK)
	Horn of Valhallah
	Wish (from DECK)
	Invisibility potion
	Oil of etherealness

Scrolls (Level 11 MU variety) [wt: 90]
	Protection from Evil, Teleport, Dispel Magic

Pseudomagic Items: 	[weight: 25]
	6 daggars and 12 pellets with Magic Mouths upon them:
		Arguing, Footsteps, Count backwards, Laugh, Breathing, Whirring
		Cheers, Booing, Jabberwocky, Roaring fire, Growling animal, Hum
	Magic Mouths on all magic possessions, which cry out at theiving attempt
	Magic Mouths on back of armor, magic sword, sacks which warn of rear attack
	Parchment and pellets with pseudospells on them: Call lightening, Death

Equipment:	[weight: 1000]
   Carried (slung):     2 50' ropes	2 skins (water/wine)  Horn
   Bandeleros of:	6 Holy Water  	6 MM Pellets	12 Daggars & Darts
   Quiver containing:	5 +2 arrows	7 +1 arrows	24 normal arrows
   Quiver containing: 	3 Oil flasks	3 Torches	1 Tinderbox/flint
			1 sack of flour	1 sack of dust	1 sack of baking soda
   On belt:		2 Cure potions	Thief's tools	3 Figurines
  			Pouch of herbs (belladonna, garlic, wolvesbane, curry,
			pepper, salt, sugar, honey, tobacco, sulphur, arsenic)
			1 silver daggar	1 invis potion	1 oil etherealness
   Worn around neck: 	1 Silver Cross 	1 Anti-garrot metal band under collar
   In backpack:		1 Empty flask	1 silver mirror 12 Poison daggars
      			1 pouch of material compon. & 3 scrolls
			1 Cure potion	1 wks rations	1 lb Orc meat
 			5 Holy water	9 poison arrows	9 posion darts
			12 daggars	24 darts	contin. lt. daggar
   Worn:		Rod       	4 Rings		Boots         Gauntlets
			1 cloak (unless additivity of cloaks is allowed)


Proficiency Weapons:	2   3   4   5   6   7   8   9  10   man   >man  spc  spd rate
----------- -------    --  --  --  --  --  --  --  --  --   ---   ----  ---  --- ----
L. Sword (magic +2/+2)  9   7   5   4   3   3   1  -1  -3   1d8+2 1d12+2 3    5   1
Daggar                 12  11   9   8   5   4   2   1  -2   1d4   1d3    1    2   1
Daggar (thrown)        11   9   7   5   3   2   0  -1  -3   1d4   1d3    1/2/3    2
Dart (thrown)          11   9   7   5   3   1  -1  -1  -3   1d3   1d2   1.5/3/4.5 3
S. Bow 		       11   9   5   3   2   0  -2  -3  -4   1d6   1d6    5/10/15  2
Name: TORK	Owner: Doug Lenat	Experience: 250,001
Class: FIGHTER	Level: 9 		Alignment: Neu.		Race: Dwarf

Strength   Intelligence   Wisdom   Constitution   Dexterity   Charisma
   16            8           9          18           16           7

Hits (+4):  93
Damage:

Wt: 700		Attacks/meelee: 3/2    Gold carried: 100; 10,000 in jewels
Doors: 1-3   	Bars/gates: 10%        Extra weight: +200

Armor class: -6   (2 Plate/shield; +3 armor; +3 shield; +2 DEX bonus)
Sword attack bonus:   +9    (+7 for Fighter 9; +2 Sword)
Damage bonus:         +3    (+1 for STR; +2 Sword)
Missle attack bonus:  +9    (+7 for Fighter 9; +1 DEX bonus; +1 arrows)
Missle damage bonus:  +1    (+1 STR)

Saving throws:     Poison 3  Wands 4  Stone 5  Dragon 9  Spells 7  (+4 CON bonus)